WOEXT: 262 - Mentalizing
 
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WOEXT: 262. Mentalizing.
Attributing beliefs and desires to other persons that are different to one-self and be able to predict and explain other peoples actions.


ParentsSiblingsChildren
Cognition
Self/other processing
Intentional stance

Experiments:

  1. Theory of mind stories versus unlinked sentences. Story comprehension during silent reading and question answering of visually presented stories necessitating the attribution of mental states versus reading of unlinked setences. WOEXP: 518.
    Paul C. Fletcher; F Happe; Uta Frith; S. C. Baker; Raymond J. Dolan; Richard S. J. Frackowiak; Chris D. Frith. Other minds in the brain: a functional imaging study of "theory of mind" in story comprehension. Cognition 57(2):109-128, 1995. PMID: 8556839. DOI: 10.1016/0010-0277(95)00692-R. FMRIDCID: . WOBIB: 170.
  2. Theory of mind stories versus 'physical' stories. Story comprehension during silent reading and question answering of visually presented stories necessitating the attribution of mental states versus reading of stories requiring no attribution of mental states. WOEXP: 520.
    Paul C. Fletcher; F Happe; Uta Frith; S. C. Baker; Raymond J. Dolan; Richard S. J. Frackowiak; Chris D. Frith. Other minds in the brain: a functional imaging study of "theory of mind" in story comprehension. Cognition 57(2):109-128, 1995. PMID: 8556839. DOI: 10.1016/0010-0277(95)00692-R. FMRIDCID: . WOBIB: 170.
corner cube

VRML97 file (70 Kb)


Child experiments:

  1. Mentalizing versus rule solving. Playing a computer-based version of "stone, paper, scissor" while believing the opponent was an other human versus playing while believing the opponent was a computer with a fixed rule-based algorithm. WOEXP: 218.
    Helen L. Gallagher; Anthony I. Jack; Andreas Roepstorff; Christopher D. Frith. Imaging the intentional stance in a competitive game. NeuroImage 16(3 Pt 1):814-21, 2002. PMID: 12169265. WOBIB: 70.
  2. Mentalizing versus random generation. Playing a computer-based version of "stone, paper, scissor" while believing the opponent was an other human versus playing while believing the opponent was random generation. WOEXP: 219.
    Helen L. Gallagher; Anthony I. Jack; Andreas Roepstorff; Christopher D. Frith. Imaging the intentional stance in a competitive game. NeuroImage 16(3 Pt 1):814-21, 2002. PMID: 12169265. WOBIB: 70.
Corner cube

Reference

  1. HL Gallagher, et al. Imaging intentional stance in a competitive game


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